Here's what Metro: Last Light's new DLC, the Tower Pack, is all about
A soggy, post-apocalyptic underground is no place to find oneself trapped in—so let's jump right back into it, shall we? The second of Metro: Last Light 's DLCs was released yesterday. Okay, so the screenshots don't look like the post-apocalyptic Metro we've become far too familiar with—in fact, there's an odd, clinically Portal-like feel to some of these scenarios. That's because 4A Games is using this DLC as an opportunity to focus on what it feels wasn't given enough attention in the base game: the combat.
"We changed everything [about Last Light's gameplay]—from the control scheme, to our animation system, AI, projectile modelling, audio…" 4A says in a developer blog post . "And ultimately, all this work only really came to bear in a few gunfights spread across the campaign!
"We wanted to create some DLC that took advantage of these new, refined combat mechanics, that allowed players to explore the system in more depth—and so the Tower Pack was born."
The Tower is a "combat simulator" almost entirely removed from the Metro universe, with the only familiar carry-over being Last Light's combat mechanics. It's a kind of arena, filled with all of Metro's enemies and weapons, in which you'll get to really let loose with the mechanics in a place separate from Artyom's mission.
The Tower Pack went live on Steam yesterday. If you previously purchased the Season Pass , your game should update automatically. This is the second of Last Light's planned four DLCs, and we've also got some vague hints about the content of the final two DLCs. The next pack, the Developer Pack, will include a shooting gallery, an "AI arena" and a museum of all things Metro, as well as a new solo mission. The final Chronicles Pack sounds like it'll be the real corker of the bunch, though, offering three new single-player missions played from the point of view of four side characters.
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