EVE Online's Battle of Asakai: who was involved, the stakes, and the aftermath

EVE Online Battle of Asakai

EVE Online's complicated inter-corporate politics are often held together by fragile diplomatic treaties and economic agreements. So fragile, in fact, that a single misclick can lead to a fracas that quickly snowballs into all-out warfare. That's what happened to two of the spacefaring sandbox MMO's largest player alliances in the Battle of Asakai, a massive fleet vs. fleet onslaught involving 3,000 players piloting ships ranging from small interceptors to gargantuan capital ships.

Straight from the wreckage-strewn outcome of the battle, we're breaking down the basics of what happened for everyone to truly fathom one of the biggest engagements in the game's history.

The nutshell

On January 27, two of EVE's largest allied groups—the ClusterF*** Coalition and the HoneyBadger Coalition—clashed with full force in the low-sec Asakai VI region of the Kurala constellation. Both sides continually supplied reinforcements for hours, including Supercarriers and Titans, two of the largest vessel types in the game. In the end, the HoneyBadgers emerged victorious against the Clusters (as we're calling them).

The details

The belligerents

The Clusters are led by the GoonSwarm Federation Alliance, a gigantic gamer horde originating from the Something Awful forums. Its leader, The Mittani, keeps and updates one of the most popular blogs charting the various events transpiring within EVE.

The HoneyBadgers are a coalition leading the Test Alliance, the primary collection of EVE gamers populating Reddit. A sub-alliance within the HoneyBadgers, the Pandemic Legion, focuses on PVP and inciting fleet actions wherever possible.

Years before, the Test Alliance was part of the HoneyBadgers in a hulking super-coalition. Seeking to carve out a piece of the galaxy for its own, a large portion of Test broke away from the accord to form HoneyBadgers, an independently operating group still pledging allegiance to Test but not to GoonSwarm. Strained relations between Test and GoonSwarm reached a breaking point after the leadership threatened open warfare against each other.

The cause

A single misclick.

No, really: A Titan pilot beneath the Cluster banner was attempting a "bridge"—using a ship to act as an artificial warp corridor for other ships—to Asakai VI when he accidentally warped himself straight into a very surprised Pandemic Legion fleet. The pilot, named Dabigredboat, immediately came under heavy attack as the Legion pounced on the extremely valuable ship.

The battle

Both Dabigredboat and members of the Legion "bat-phoned"—called in reinforcements—additional members of their alliances over the course of the battle. Eventually, nearly the entirety of Test and GoonSwarm became involved in the tremendous tussle, including the deployment of extra Titans and Supercarriers into the fleets.

Titans and Supercarriers are two of the most expensive, deadly, and rare ship types in EVE Online. A single Titan, bristling with gun emplacements and heavy armor, can need upwards of over 900 pilots to beat down into submission. Read that again: 900 pilots . And there were more than one of those behemoths in the battle.

The results

For the HoneyBadgers, losses sustained included six Dreadnoughts, 11 Carriers, and one Supercarrier. The Clusters suffered far worse: 44 Dreadnoughts, 29 Carriers, five Supercarriers, and three Titans.

Ultimately, GoonSwarm leader The Mittani called the Battle of Asakai "a complete rout" for the powerful Something Awful alliance. Estimated ISK (EVE's in-game currency) cost in damages are still being calculated, but early totals reach beyond 700 billion for both sides combined.

EVE Online Battle of Asakai 2

EVE Online Battle of Asakai 3

EVE Online Asakai overview

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

Latest in Sim
Dwarf Fortress adventure mode art
After 23 years of making Dwarf Fortress, even its creator is still 'terrified' of drowning all his dwarves with aquifers: 'Part of the problem is we are just not good at videogames'
Tarn Adams, who cofounded Bay 12 Games with his brother Zach, talks about their single-player simulation game "Dwarf Fortress" during an interview at their home office in Poulsbo, Washington, west of Seattle, on December 9, 2022. - A cult favorite among indie game fans, "Dwarf Fortress" has been available for purchase on the Steam online store since December 6, a first for this title that has been distributed for free since its debut in 2006. The real-time management game, set in a medieval-fantasy world and involving overseeing a group of dwarves seeking to build a mighty fortress, has climbed to the fourth best-selling weekly title on Steam. (Photo by Jason Redmond / AFP) (Photo by JASON REDMOND/AFP via Getty Images)
Dwarf Fortress' creator is so tired of hearing about AI: 'Press a button and it writes a really sh*tty, wrong essay about something—and they still take your job'
Decorations in TCG Card Shop Simulator
TCG Card Shop Simulator finally adds the ability to decorate our stores, and suddenly all my profits are being spent on adorable Pigni posters
A person on a snowmobile riding a track in the forest in game Sledders.
Powder enthusiasts seem pretty pleased with new physics-based realistic snowmobile sim Sledders
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Latest in News
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
A still from a video announcement of Game Informer's return, featuring the magazine's Halo 2 issue.
Game Informer is back from the dead: 'The whole team has returned'
An April Fool's Day Palworld game concept about dating Pals
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
Ciri in The Witcher 4
The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says