Explore Guild Wars 2: The Lost Shores - terror from the deep, and a new island to conquer

This weekend, Guild Wars 2 capital Lion's Arch will be besieged by an army of giant crab monsters from the Sea of Sorrows in a one-time event. Get ready to defeat them on home soil, then launch a weekend long invasion culminating in server-wide assaults against a boss that will only ever be defeated once. Can't wait? We've put together a quick video to preview the new content - the invasion, their newly discovered island, and a randomised, infinite dungeon called Fractals of the Mists.

(Yes, that's how you pronounce 'weekend'. What of it?)

The Lost Shores is a free update for all active players, kicking off tomorrow - November 16th, to be clear, and November 16th 2012 for any time travellers who need an extra push - at 12:00PM PST / 9:00 PM CET / 8:00 PM GMT. The new enemies, the Karka, will start by invading Fort Marriner's western gate. One dev told us that everyone will be boosted to Level 80 while in this area, another not. Even at Level 80 though, these guys don't mess around. They get two health bars to represent their hardened shells, and armies of hatchling facehugger types to get in your way and slow you down.

After the initial invasion, players will be sent around Tyria in search of a solution - literally - capable of weakening the Karkas' shells and allowing for a more successful counter-attack. From there, Saturday sees an invasion of their island in the Sea of Sorrows, Southsun Cove, where everyone will work together with both the Lionsguard and a trading group called the Consortium. Here, everyone will be boosted to Level 80 for the duration. Finally, on Sunday, big boss the Ancient Karka wants to say hello..

Evil? No. Just a little crabby.

Evil? No. Just a little crabby.

The Fractals of the Mists also opens for business this weekend, as does a new beta PvP map, and they'll be sticking around - as will the new island, though ArenaNet is hazy on what will actually be there once the Karka are dealt with. Fractals of the Mists offers a set of challenges, randomly selected, covering the classic RPG zones - volcano, aquatic, swamp, Aztec, Futuristic sorry, that's the Crystal Maze. After every three, you get a break. After every six, there's a boss fight with a tentacled monstrosity called the Jade Maw in the middle of a solidified ocean. Then, the difficulty rises, introducing enemies capable of inflicting Guild Wars 2's new Agony condition, but also serving up a new item tier, Ascended, and special infusions that let you mitigate and survive it. This tier has been a little controversial , but so far at least, its mechanics only apply to this one dungeon.

See the full details on The Lost Shores here. To take part, you simply have to be in Guild Wars 2 for the attack on Lion's Arch. If you miss the initial assault there, an in-game UI will point you to where you need to be for the duration of the event. If you miss the weekend, you're out of luck. ArenaNet is working on something for December though, so keep your eyes peeled for winter-themed updates.

Latest in MMO
An alien waters some cacti in Stars Reach, a new MMO that recently funded its Kickstarter.
Former Ultima Online lead says MMOs have 'been in a rut for a long time', and that cozy games like Animal Crossing have been filling a non-theme park hole
Runescape Return to the Desert Pharaoh's Folly Key art.
Runescape is finally wrapping up one of its earliest storylines, 24 years after the first quest debuted
Three goblins from the goblin cartels smile confidently in WoW: The War Within's Undermine(d) patch.
WoW's new Undermine(d) patch had a live jazz ensemble recording its big-band bangers, and they got to improvise: 'Usually those were the takes that ended up in the final version'
Two goblins go for a joyride via the D.R.I.V.E system in World of Warcraft: The War Within.
WoW's new DRIVE system probably won't be used outside of its GTA-style goblin zone, but devs are 'going to think about' recycling its parts elsewhere
World of Warcraft The War Within screenshots
Delves have given WoW's devs the confidence to put mandatory grinds firmly in the rear-view, says game director Ion Hazzikostas
A goblin stands proudly in front of her terrifying-looking machine of death in Undermine(d), the upcoming patch for World of Warcraft.
WoW promising 3 expansions with a bunch of roadmap deadlines has, paradoxically, helped its devs slow down and take their time: 'The team is really energized'
Latest in News
An explosion in a desert environment
Survival sandbox Core Keeper gets explosive next week with a whole new skill tree devoted to bombs and grenades
Dry Devil holds a torch and grins.
Kingdom Come: Deliverance 2's upcoming 1.2 update has a ridiculous 34 pages of patch notes
Dark and Darker - A player swings a sowrd at a mummy in a torchlit dungeon hall
Dark and Darker delisted again, this time from the Epic Games Store
The Cortical Labs CL1 biological computer
The world's first 'body in a box' biological computer costs $35,000 and looks both cool as hell plus creepy as heck
A ferocious fish-man
Frogwares shows off The Sinking City 2's first in-game footage and launches a Kickstarter safety net: 'After 3 years of this horrid war hanging over our daily lives, we've learned to adapt'
A phone being held next to a Nacon Revosim RS Pure racing wheel with an app on display showing adjustable settings.
Nacon's promising Revosim RS Pure direct drive racing wheel lets you use your phone as a dashboard and settings tool, but it feels like it could do with a little work