Dishonored: No Trace, episode 4: Somebody Ring the Alarm
I ruin Lady Boyle's masquerade ball with a bit of planning, a lot of luck, and a relatively small amount of unplanned crisis.
In this week's episode of No Trace, I ruin Lady Boyle's masquerade ball with a bit of planning, a lot of luck, and a relatively small amount of unplanned crisis. By my standards - and if you've watched the previous episodes in the series, you can make up your own mind about how low that particular bar is set—this is probably the purest execution of the No Trace concept so far. At least in so far as I don't have to deal with rubber aristocrats or murder innocent people to cover my inept backside. As ever, spoilers within.
As everyone's favourite flying passive-aggressive is fond of telling us, this really will be Lady Boyle's last party. Ladies will move. Gentlemen will move. Somebody will ring an alarm. There may or may not be a fire on the roof.
(There isn't actually a fire on the roof. Nor can I, by the game's rules, throw any elbows. I will throw a few more Corvo kicks, however.)
You can watch all of the previous episodes in the series here, and subscribe to our YouTube channel for the rest of our video things. Check out Tom's Dishonored review for more on why it's one of the most exciting stealth games released this year.
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Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.