ShootMania Storm trailer hops between perspectives of hopping frags
We're all doomed if bunnies ever figure out how to use guns -- walking and running are pitifully useless tactics against hopping, as you can see in the latest ShootMania Storm trailer. It's actually showing off replays, and I especially like the freeze-frame disintegration deaths, which momentarily capture the surprise and disappointment of being killed.
These ShootMania trailers are doing a good job of reminding me how much fun after-work Unreal Tournament 2004 instagib sessions could be. Those battles create a very refined arc of fun: anticipation of the match, tension as the scores rise, and in one final second, release through victory or defeat. There are a lot of facets to ShootMania , but I'm most interested in how well it appears to capture that pacing.
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Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.
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