Metro: Last Light screenshots go tunnelling
Some very, very dark screenshots of Metro: Last Light have emerged from the Tokyo Game Show, showing off the muscle of 4A Games' increasingly impressive engine. It's perfectly suited to rendering close, dark environments, but will it be able to improve on the narrow turkey shoots of the first game? And will it have the same extraordinary hub areas that let you slum around trashcan fires with fellow survivors, sipping vodka and telling stories about how grand life was before the monsters turned up? We'll find out when Last Light sees the light of day in the summer of 2012. Click ont he screens below to see them full size.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.